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System shock 2 research without spending
System shock 2 research without spending













system shock 2 research without spending

The fact is that Hack pays off the biggest dividends of all Tech skills, and on a pure utility basis, that makes it worth at least putting a few points into. While the loot in those locked crates varies from being extremely useful (the only non-broken Fusion Cannon) to no better than average, it all boils down to more equipment and items, and that's never a bad thing. Hack is probably the most useful Tech skill next to Maintenance, simply due to the frequency at which you'll find it comes in handy, and you'll gain access to a lot of extra items with it, as well as a few weapons you normally won't be able to obtain until later on.

system shock 2 research without spending

Governs: Success in hacking keypads and secure cratesĮvaluation: Hack is the explorer's skill - it allows you to get into nplaces you normally wouldn't be able to without a passcode, it lets you get extra loot from locked crates, and it even helps you during the final boss battle. Last, most technical tasks have minimum requirements, so boosting your Tech Skills is necessary to even attempt them.īelow, you'll find a more detailed list of the different Tech Skills, including evaluations of each of them. Tech Skills are also governed by software, which must be found in the environment or purchased from Replicators, with a maximum level of 3 for each category of software. Each Tech Skill reduces the difficulty of a given task by 10%, though they do not reduce the number of ICE Nodes.

system shock 2 research without spending

The Tech Skills in System Shock 2 are more or less your utility belt - they govern most of your non-combat abilities, though many of them have an indirect correlation in that they provide some sort of passive benefit or allow you to improve your weapon capabilities.















System shock 2 research without spending